Donorbox vs Andar/360 2020 Comparison FinancesOnline

List of New Supported Games and FAQ.

Hey guys! Here is a list of all the new supported games, you can download the Nucleus Co-Op scripts from the app now, the games listed here that are clickable link you to a guide but all are supported. You can also see all available scripts from the app now by pressing the view all option.
10 Miles to Safety
20XX
100% Orange Juice
200% Mixed Juice!
Abyssal Zone
Acceleration of SUGURI 2
Accel World VS. Sword Art Online Deluxe Edition
A Hat in Time
Air Missions: HIND
Alien Breed Impact
Alien Breed 2: Assault
Alien Breed 3: Descent
Aliens Colonial Marines
Aliens vs Predator
Alien Swarm: Reactive Drop
Among Us
Aragami: Shadow Edition
ARK: Survival Evolved
Ashen (steam version only)
Astroneer
Attack on Titan 2
ATV Drift & Tricks
Barony
Battle Grounds III
Binary Domain
BioShock 2
Bit Dungeon III
Blades of Time
Bladestorm: Nightmare
Blood and Bacon
Bob Was Hungry
Borderlands
Borderlands 2
Borderlands: The Pre-Sequel
Borderlands GOTY Enhanced
Borderlands 3
BrainBread 2
Broomstick League
Brütal Legend
Bulletstorm: Full Clip Edition
Bunch of Heroes
Call of Duty: Black Ops II
CastleMiner Z
Clandestine
Cladun Returns: This is Segoku
Chivalry: Medieval Warfare
Citadel: Forged With Fire
Code of Princess
Conan Exiles (16 june 2020 update added Funcom Live Services and now the game is online only effectively breaking the splitscreen script. You need to downgrade to the previous version.)
Contagion
Contra: Rogue Corps
Counter-Strike: Source
Craftopia
Cube World
Cyberdimension Neptunia: 4 Goddesses Online
Daemon X Machina
Damnation
Dark Souls: Prepare to Die Edition
Day of Defeat: Source
Day of Infamy
Deadfall Adventures
Dead Island
Dead Island: DE
Dead Island Riptide: DE
Dead Rising 2
Dead Rising 2: Off the Record
Dead Rising 3
Dead Rising 4
Deathtrap
Debris
Deep Rock Galactic
Desolate
Dinosaur Hunt
Divinity: Dragon Commander
Divinity: Original Sin Enhanced Edition
Divinity: Original Sin 2
Don't Starve Together
Door Kickers
Double Action: Boogaloo
Dragon Ball Xenoverse
Dragon Ball: Xenoverse 2
Dragon Marked for Death
Dragon Quest Builders 2
Drake Hollow
Dungeon of the Endless
Dungeons 3
Dungeon Siege III
Dying Light
Dystopia
Earth Defense Force 4.1
Earth Defense Force 5
Earth Defense Force: Insect Armageddon
Earth Defense Force: Iron Rain
Earthfall
Enemy Front
E.T. Armies
F1 2012
F1 2014
Fade to Silence
Factorio
Fallout 76
F.E.A.R. 3
Final Exam
Feel The Snow
Fight The Dragon
Fistful of Frags
Forge Quest
Fortified
Front Mission Evolved
Full Mojo Rampage
Garry's Mod
Gas Guzzlers Extreme
Generation Zero
Gensokyo Defenders
GOCCO OF WAR
God Eater Resurrection
God Eater 2 - Rage Burst
God Eater 3
God Mode
Golf It!
Grid 2
Grim Dawn
Ground Branch
GTFO
Guns n Zombies
Half-Life Deathmatch: Source
Half-Life 2: Deathmatch
Half-Minute Hero: The Second
Halo Custom Edition
Halo 2 LAN
Halo 2: Project Cartographer
Halo Online ElDewrito
Halo: The Master Chief Collection
Halo Wars: Definitive Edition
Hammerwatch
Hero Siege
Hoard
Hunted: The Demon’s Forge
Human: Fall Flat
I am Weapon: Revival
Insurgency
Iron Brigade
It came from space, and ate our brains
Kane & Lynch 2: Dog Days
KATANA KAMI: A Way of the Samurai Story
Killing Floor
Killing Floor 2
Killsquad
Kill to Collect
Lead and Gold: Gangs of the Wild West
Left 4 Dead 2
LEGO Worlds
Livelock
Lord of the Rings War in the North
Lost Planet 3
Magicite
McDroid
Mean Greens - Plastic Warfare
Mighty No. 9
Minecraft Java Edition
Monday Night Combat
Mordheim: City of the Damned
Morphies Law
Mothergunship
MudRunner
NanoWars
NASCAR '15 Victory Edition
Necropolis
Need For Speed Most Wanted 2005
Nioh: Complete Edition
Niffelheim
No Man's Sky
No More Room in Hell
Outbreak
Outbreak: TNN
Outland
Outward
Orcs Must Die! 2
ORION: Prelude
OVERKILL's The Walking Dead
Pacify
Paint the Town Red
PAYDAY: The Heist
PAYDAY 2
Pirates, Vikings, and Knights II
PixARK
PixelJunk Nom Nom Galaxy
Portal Knights
Prevent The Fall
Primal Carnage: Extinction
Project CARS 2
Pure
Raft
Rage
Re:Legend
Remnant: From the Ashes
Resident Evil 5
Resident Evil 6
Resident Evil Revelations
Re-Volt (RVGL)
RimWorld
Risk of Rain 2
Roguelands
Ryse: Son of Rome
Sacred 3
Saints Row The Third
Saints Row IV
Saints Row: Gat out of Hell
Sanctum
Sanctum 2
Scourge Outbreak
Secrets of Grindea
Senran Kagura: Shinovi Versus
Senran Kagura: Estival Versus
Senran Kagura: Peach Beach Splash
Serious Sam 2
Seven Days to Die
Sir, You Are Being Hunted
SkyDrift
Sniper Elite 3
Space Engineers
Space Hulk: Deathwing
Spec Ops: The Line
Spintires
Starbound
Stardew Valley
Star Wars: Battlefront 2 (Classic, 2005)
Strange Brigade
Strength of the Sword: ULTIMATE
Styx: Shards of Darkness
Super Mario 64
Super Mario 64 PC Port
Survivalist
Sven Coop
Sword Art Online Re: Hollow Fragment
Sword Art Online: Lost Song
Sword Art Online: Hollow Realization Deluxe Edition
Synergy
SYNTHETIK: Arena
SYNTHETIK: Legion Rising
Takedown: Red Sabre
Team Fortress 2
Teenage Mutant Ninja Turtles: Mutants in Manhattan
Teenage Mutant Ninja Turtles: Out of the Shadows
Terraria
TerraTech
The Blackout Club
The Darkness 2
The Forest
The Haunted: Hells Reach
theHunter: Call of the Wild
The Incredible Adventures of Van Helsing
The Incredible Adventures of Van Helsing II
The Incredible Adventures of Van Helsing III
The Incredible Adventures of Van Helsing Final Cut
The Mean Greens - Plastic Warfare
The Simple Apocalypse
The Survivalists
The Watchers
Tokyo Ghoul:re Call to Exist
Tom Clancy's Rainbow Six: Vegas 2
Tomb Raider
Torchlight II
Toukiden: Kiwami
Toukiden 2
TOXIKK
Unending Dusk
Unepic
Unloved
Unreal Tournament III
Umbrella Corps
Vagante
Warcraft III: The Frozen Throne
Warcraft III: Reign of Chaos
Warhammer 40,000: Space Marine
We Were Here Together
White Noise 2
World in Conflict: Complete Edition
Wreckfest
XCOM: Enemy Within
Zeno Clash II
Zombie Army Trilogy
Zombie Panic! Source

Frequently Asked Questions & Troubleshooting

(Under Construction, last updated: 11/08/20)
Q: What is Nucleus Co-Op?
A: https://www.youtube.com/watch?v=jbituCgu3Bc
Nucleus Co-Op is a free and open source tool for Windows that allows split-screen play on many games that do not initially support it. The app was originally created by Lucas Assis. Zerofox later took over and added a ton of new features and improvements to support a lot more games. Ilyaki later joined in and brought multiple keyboards/mice support and more great features to the table. The app is currently being developed and updated by these devs: Lucas Assis, Zerofox and Ilyaki.
R-mach too for making and supporting the website that hosts the Nucleus Co-Op scripts.
Also the further development of the app wouldn't have been possible without all the amazing contributions and hard work from the SplitScreen Dreams Discord members (which include the devs mentioned above) that made all the new Nucleus Co-Op scripts and continue to make new discoveries and scripts to support even more games, among them: Talos91, PoundlandBacon, dr. old.boi, Pizzo and many more.
Q: How does Nucleus Co-Op work?
A: Essentially Nucleus Co-Op opens multiple instances of the same game (some games require mutex killing for that, among other methods) that will only answer to one specific gamepad (we do this via Nucleus Co-Op custom xinput dlls or xinput plus dlls) and connects those instances via LAN or steamworks online multiplayer emulation (Goldberg Emulator), all while making sure all the windows have focus so they can be playable with gamepads or that the instances are playable even in the background. Nucleus then resizes, removes borders and repositions the games windows so you can have synthetic splitscreen to play locally with your friends.
Q: Which games can be splitscreened using Nucleus Co-Op?
A: There are a lot of supported games, all mentioned in the list above. A ton of games are now supported thanks to the amazing program called Goldberg Emulator, developed by Mr. Goldberg, a big thank you to him. Read the Goldberg FAQ if you want to know more.
Q: Where do I download Nucleus Co-Op?
A: You can download latest version from Github. Download the compiled .rar release, don't download the source code zip if you just want to use the app. Zerofox's mod v0.9.9.9 r4 is the latest version recent scripts are created for, please avoid other versions for now.
Q: How do I use Nucleus Co-Op?
A: Here is a quick video tutorial: https://www.youtube.com/watch?v=hWmvz59i-o0
1.- Download and exctract Nucleus Co-Op (extract using apps like 7-zip or winrar).
2.- Open NucleusCoop.exe.
3.- Click on Download Game Scripts, the script browser will open. Search for a game in the supported games list and download a script. You can also see all available scripts from the app now by pressing the view all option.
4.- Once the script has finished downloading you will get a prompt asking if you would like to add a game now, click yes if you want to add it now, if you select no proceed to step 6.
5.- Next you need to find where your game's executable is located. If you're not sure, try Googling 'where is (game) installed' and just search for the .exe in the place they tell you to look for. For Steam games this is usually something along the lines of 'C:\Program Files\Steam\steamapps\common(game)'. Some games will have their real .exe stashed away in a folder called 'bin' or 'binaries'. Once you choose the right .exe, add the game.
6.- You can also automatically add games, click 'Auto-Search' and select the drive and path you want to add games from.
7.- Once your game is added, select it in the Nucleus UI and drag the gamepad icons to the splitscreen layout, click on the top-left icon on the layout corner to change the type of splitscreen layout. You can also use multiple monitors, if you have multiple monitors connected they will show in the Nucleus UI. If you see Script Author's Notes appear at the bottom of the UI, read them carefully.
8.- Finally press > then Play (top right of the UI) and you are ready to go.
Q: Where should I place the Nucleus Co-Op folder?
A: You can place the folder wherever you like as long as you keep the following in mind:
DO NOT place it inside a folder containing files for a game you wish to play.
Avoid placing it inside a folder that has security settings applied to is, such as program files, program files (x86).
Some scripts require the Nucleus Co-Op folder to be located on the same drive as the game files.
If you are still unsure where to place the folder, the root of the drive your games are installed on is usually a safe option.
Q: How do I play with an uneven amount of players (such as 3 players) without having an empty space?
A: Right click on a section of the splitscreen layout.
Q: Nucleus Co-Op doesn't launch, how do I fix it?
A: Here are a few things you can try:
1.- Try updating your Microsoft.net framework, and install/reinstall Visual C++ 2010-2017.
2.- Make sure your antivirus program is not blocking Nucleus Co-Op or deleting any of its files.
3.- Run Nucleus Co-Op as admin.
4.- Restart your PC, and try again.
Q: Does Nucleus Co-Op have any malware?
A: Absolutely not.
Q: I wish to help out with the project, how can I get in touch?
A: Join the Nucleus Co-Op discord community or contact us here in the subreddit.
Q: When support for X game?
A: Not all games are easy to splitscreen, if you want to suggest a game make a post with the title [Request] Name of the game and provide useful information like if the game supports LAN or dedicated servers, if it is available on Steam or in other services, if it uses external servers for online, if it has gamepad support etc. Also you can contact any of our experienced Nucleus scripters here or in the Nucleus Co-Op discord and ask if a script is possible. The main scripter is the OP of this post for instance. Remember that Scripters are limited by the games they own and can test on, so if you really want support for a game to be added consider donating the game to the scripter in question.
Q: How do I know when a script gets updated?
A: Scripts updates are always announced in the Nucleus Co-Op discord server in the channel scripts updates.
Q: How do I create my own splitscreen script for Nucleus Co-Op?
A: Here is the documentation, open the .js file with notepad to read it. You can also use the other scripts you download from Nucleus as reference, they get downloaded to the Nucleus scripts folder. If you create a working script or if you have any questions about Nucleus scripting you can ask us in the Nucleus Co-Op discord or here in the subreddit, we can help you improve your script so it is fully working for sharing with the community.
Q: Does Nucleus Co-Op work on Linux/Mac?
A: Nucleus Co-Op depends on a lot of Windows functions and APIs, at the moment it only works on Windows 7 and Up. If you are interested in porting Nucleus Co-Op to other operating systems please feel free to contact any of the developers.
Q: Where can I report a bug/issue?
A: Note that Nucleus Co-Op is a tool in development and still in Alpha. Expect bugs, glitches and weird things to happen. Help other people not have these things happen by checking for a solution here and submitting a [BUG REPORT] to the reddit as a new topic or in the comments here, if no-one else has brought it up. Make sure you have read the script notes in the Nucleus UI very carefully first before submitting anything.
A good [BUG REPORT] looks like this:
Thread name: [BUG REPORT] Simon falling off horse
BUG: Simon falls off his horse.
EXPECTED: Simon should not fall off his horse, right?
CAUSE: I'm pretty sure it's because I have my computer plugged into an auto-blow.
STEPS TO REPRODUCE
1.- Open up Simon Stays On His Horse: The Interactive Video Game of the Movie.
2.- Choose Co-Op and join with another player.
3.- Simon falls off his horse!!!
TYPE: Severe! The gameplay can't continue if Simon isn't on his horse! (Alternatively, Minor if the gameplay can continue but it's just annoying)
NUCLEUS OPTIONS: I played with 2 players using the vertical splitscreen (left and right) on one tv and 2 famicom controllers. I'm using the latest version
SYSTEM: I'm on Windows 3.1 with 4MB of RAM, a 2KHz CPU and no graphics card, playing on a projector. She's a monster.
I'd really like this to get fixed please thanks magic man! -Beanboy"
Keep in mind most scripts are made and tested using the latest legit steam versions of a game, so provide information about what version of the game you have.
Also provide a debug log of the NucleusCoop error or crash, enable the debug log in Nucleus UI settings and save, the debug log will be created in Nucleus root folder where the .exe is. You can also ask for support in our discord.
Q: Why is Nucleus Co-Op resizing the game instances incorrectly/the instances look stretched?
A: Try setting your monitor scale to 100% in your monitoTV resolution settings. It is also highly recommended that you add custom resolutions to all your monitors from your AMD/Nvidia/Intel panel (For example if you are using a monitor resolution of 1920x1080 add custom resolutions like 960x540, 1920x540, 960x1080, ect.) that way most games will be able to see and use those custom resolutions and the splitscreen will not look stretched(Example). Note that not all games support custom or ultra widescreen resolutions. Also try disabling the Nucleus status window in Nucleus UI settings and save.
Q: Why is Nucleus Co-Op throwing an error message that it can not find a file when launching a script?
A: A lot of scripts edit the game's .ini or .cfg files to force windowed and to adjust the game's resolution to the window size, so make you sure you run your game at least once and change some graphic settings before running it via Nucleus Co-Op, that way you make sure the proper config files are getting generated first. If you are still getting the error after doing that, select the game in the UI, click on Game Options and select Delete UserProfile Config Path for all players. Also try disabling the Nucleus status window in Nucleus UI settings and save.
Q: Where are my Nucleus Co-Op save files located?
A: Some scripts save to the Nucleus Co-Op enviroment folder located in C:\Users\YourUser\NucleusCoop, you can access each game save file via the Nucleus Co-Op UI too, select a game, click on Game Options and select Open UserProfile Save/Config Path. Other scripts just save in the same file path your regular game saves to.
Q: Why are my in-game frames per second low/better in one instance than in the others when using Nucleus Co-Op?
A: Remember that Nucleus Co-Op opens multiple instances of a game, so depending on the game this can be quite demanding for your PC, to improve FPS and performance try reducing graphics settings like textures and shadows, limit the FPS or unfocus all the game windows so that they get equal priority and the FPS even out, you can do this by Alt-Tabbing to a different window like the Nucleus app window, the game windows will still remain on top, you can also press the windows key+b in your keyboard to unfocus all instances.
Q: My Playstation/generic PC controller isn't working/isn't being detected by Nucleus Co-Op, how do I fix it?
A: Most Nucleus Co-Op Scripts only detect Xinput gamepads. Controllers that work best are Xbox 360 game controllers for minimum hassle. There are a few scripts that also support Direct Input gamepads but Xinput gamepads are generally a lot easier to restrict to a specific game instance than Dinput gamepads.
If you are using PS4 gamepads try the app DS4windows, look in the settings for an option called "hide ds4 controller" - make sure it's ticked. To ensure it's definitely running in exclusive mode make sure ds4windows is set to load on windows startup, then turn your controllers on while windows is loading. Download the latest version here - https://ryochan7.github.io/ds4windows-site/
Read more about how to use exclusive mode here: https://github.com/Ryochan7/DS4Windows/wiki/Exclusive-Mode-(Hide-DS4-Controller-config-option)-tips-and-issues
If you are using generic dinput gamepads the app XOutput is also useful to emulate xinput gamepads.
The app X360CE version 4 that creates virtual Xbox 360 Controllers inside your Windows operating system is also very useful to emulate xinput gamepads system wide.
Remember that some games detect both dinput and xinput gamepads so even if you are emulating a xinput gamepad the input could still not be restricted correctly because the game is now responding to both the emulated xinput gamepad and to the native direct input of your gamepad, that is why some apps like DS4windows have an "exclusive mode".
Also do not place any x360ce xinput dlls inside the Nucleus Co-Op files as this might interfere with Nucleus custom xinput dlls.
Xbox One gamepads have some issues with background input in games that only support direct input gamepads and with Unity games that use Unity's default input for gamepad support.
If you are using steam controllers try this: https://www.youtube.com/watch?v=wy4F2eqTXQ4
Q: Why is my keyboard not showing in the Nucleus Co-Op UI?
A: If a script is only showing gamepads and not keyboard icons that means the script only supports gamepads and doesn't support keyboards and mice in splitscreen yet.
Q: There are many keyboards and mice icons in the UI, how do I know which ones to use?
A: If you press a key in the keyboard you will use or move the mouse their corresponding icons in the Nucleus Co-Op UI will light up yellow. The app can detect keyboard macros that is why sometimes you will get multiple keyboard icons.
Q: Can you play splitscreen+LAN in different PCs?
A: Yes, if you run the game via Nucleus Co-Op in different PCs you can connect all instances you launch via LAN, for example you can have 2 players playing vertical splitscreen in one PC via Nucleus and connect to 2 others playing Nucleus splitscreen in a different PC via LAN. If the script uses steamworks multiplayer emulation you'll have to change the instances steam ids in the other PCs you'll connect to, otherwise the instances launched by Nucleus will use the same steam ids and won't be able to connect to each other. For that you can open the game script .js file in Nucleus scripts folder in the other PCs and add for example Game.PlayerSteamIDs = [ "76561198134585131","76561198131394153","76561198011792067","76561198043762785" ]; that will change the default ids of the first four instances you open in one PC via Nucleus Co-Op.
Q: This project is Amazing where can I donate?
A: We don't have an unified donation platform yet but you can support the devs individually here: Zerofox, Ilyaki, Lucas Assis.
You can also donate to our main scripters that make the games scripts for Nucleus: Talos91/blackman9
submitted by blackman9 to nucleuscoop [link] [comments]

[2100] Driver Spotlight - Xephyr

2100 Xephyr Driver Spotlight

As the season 2 VirtualWDCPC champion, Xephyr provided us some of the most entertaining racing in the league. From his wheel to wheel action with rivals to his controversial incidents (often lag induced) which led to sparks off-track, it’s never a dull moment when he lines up on the grid. This season he has partnered up with CorrosiveKumquat at the dominant Toro Rosso team and currently holds onto a second place after earning two consecutive wins in as many race starts.
Tell us a bit about yourself
23 year old Brit living in the United Kingdom of Great Britain and Northern Ireland who likes racing games, watching StarCraft 2, drinking tea from bucket sized mugs, supporting Norwich City (shut the fuck up squone), watching Doctor Who and solving problems by writing code.
What do you do for a living?
I’m a Front-End Developer currently working at a growing agency in Norwich, England. Mostly building WordPress websites for clients but occasionally playing around with BackboneJS and Swift with I get downtime. Aside from the dayjob, I am the Lead Designer and Front-End Developer at BinaryBeast, a tournament hosting platform which I run with jaynemesis and another friend. We’re very close to some exciting announcements with this, so in the next few weeks or months you may notice a very happy Xephyr.
How did you get into F1?
From the age of 5 I used to visit my Dad every other weekend after my parents split, he is a huge F1 fan so naturally we would watch the races on Sundays before I went home. My earliest F1 memory is from 1997 I believe… and is of Schumacher attempting to ram Villeneuve off the track to secure the title, because all he had to do was ensure Villeneuve didn’t finish the race he didn’t care what happened to himself. Thankfully the selfish German cunt fucked it up and Villeneuve went on to win the championship.
What is your favorite F1 team / driver(s) (past or present)?
Well since I started watching F1 properly between 1995-2000, and I hate Schumacunt with a passion… I absolutely love Häkinnen and McLaren. Häkinnen for his personality (not joking) and McLaren for the paintjob. It was amazing to have the two Brits at the team for a few seasons but then Hamilton ruined it. Still a huge McLaren fan, it’s a shame to see them doing so badly.
Do you have any racing background outside of F1 2013, both in real life and in other games?
The first game I ever played was Gran Turismo on the PlayStation when I got it on my 8th (I think) birthday back in 1998. From there it progressed through GT2, 3, 4: Prologue, etc.
Then I got my first PC and somehow ended up moving away from racing games by playing Lineage II for about 5 years. Fun fact: I once calculated that by the age of 19 I had racked up well over 10,000 hours on that game and considering there is only 8,760 hours in a year from start to finish… yeah… moving swiftly on.
My friends at College (2 years from age 16-18 here) recommended that I try Trackmania because it’s “fucking amazing man it’s like skating with cars and shit”. Naturally I try it and get better than them at it within a week or so which prompts them to quit because “you ruined the fun”... Anyway, a few years and many hours of Trackmania later I meet jaynemesis who invites me to a professional team. We ended up coming 3rd and 4th in the UK qualifier for the World Cyber Games in 2010 on the stage at Multiplay’s LAN event (albeit at 10am on a Sunday when all the other nerds were still asleep in their tents). Then Ubisoft bought the game and… yeah it died.
So yeah, little bit of racing background… it’s pretty much all I play.
There was a time perhaps last season, when you were on par if not quicker than CorrosiveKumquat. Do you foresee yourself challenging for wins and an outside shot at the Drivers’ Championship?
Heh I like reminding Kirb of when he said to me after Corrosive and I had done 1 race each (Malaysia) in Season 2 that he predicted that we would be dominant within a few months. Damn straight we would. :D
Not any more though, Corrosive has a little bit of additional natural pace over me. I have to work slightly harder than he does to get to the same kind of times, which with my job and complete disinterest in F1 I simply can’t do any more. If he keeps not turning up then sure I might sneak a few more wins but as long as he turns up he has it in the bag. Maybe next season if the game is any good (hah).
You race with a controller. Do you ever plan on converting to a racing wheel, and do you think this would provide a more fun/intense racing experience?
I have used a gamepad for every racing game that I’ve ever played from the GT series on PlayStation, the F1 games on PS2, Trackmania, DiRT, GRID, F1… I’ve tried using a few friends’ racing wheels before and it just feels unnatural. The input lag is horrific and it just doesn’t feel like the inputs you’re giving the game are translating properly.
Maybe once I get my own place and settle in I might get myself a decent wheel and give it a shot but honestly I have no interest in racing simulators and can see Codemasters fixing the wheel-favouring in the F1 games over time so it won’t benefit me at all.
What has been your favorite moment in VirtualWDCPC?
My favourite moment was when Kirb and I were no more than 1s apart from each other for 20 straight laps from lap 8 to lap 28 in Season 2 China (my 2nd ever race). No matter what the result had been I would have jumped out of my chair at the end and fistpumped the air because that was so intense. I haven’t had a race like that since..
What’s your favorite track? How about your strongest track? Least favorite?
China, Bahrain, Malaysia are my favourites because no matter what the game is I somehow manage to absolutely blitz people on them. Belgium and Singapore are up there in F1 2013 specifically but that’s just because I practiced a little too much for AOR Season 7 and got really good at them. (My quali lap PB around Spa on primes was the 5th fastest of anyone in AOR Season 7 Split 1 and they were all on options! :D)
Least favourites would have to be Melbourne and Abu Dhabi because of how difficult it is to be quick without corner cutting as a pad user and Monaco because Bernie needs to stop being a greedy fuck and get rid of that ‘track’.
Do you play any games outside of F1? Whats your favorite gaming moment of all time?
At the moment Carlton and I are playing something like 3 hours a night of GRID: Autosport and absolutely dominating it. I’m up at 56.6% win ratio and 88.6% podium ratio. Feels good.
That’s about it at the moment. I will occasionally play some DiRT3 if people from VirtualWDCPC are playing and I’m always trying to silence the unbearably nostalgic part of my brain that is always wanting to get the old crew back together and play some Lineage II.
What’s your racing setup
Racing setup? 360 pad. Nothing glamorous. As for gaming setup I’m currently running a triple monitor setup with 2x 19” 5:4 either side of a 24” 16:9. Nothing hugely impressive unfortunately.
What kind of car do you drive in real life? What’s your dream car?
I don’t. My driving test is on August 20th. I did some lessons when I turned 17 and then headed to Uni with neither the need nor finances to be able to drive. I restarted lessons when I got back from Uni and am almost there.
Dream car? Difficult, it’s always changing. There was a period during High School (around 2F2F release) where I swore blind that I would eventually own an R34. Then later when the Gallardo LP560-4 was released I fell in love… now I’m back to wanting an R34 or R35 and am willing to accept donations towards the goal. ;D
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binaryoptionsjourney - YouTube

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